Wednesday, January 9, 2008

Beta 1 Released!

I'm happy to announce that beta 1 of Museum:Source has been released! Download it now from lanmaniax.com.

Remember this is a beta. Please provide feedback here in the comments.


14 Comments:

Blogger Unknown said...

Very nice job. I'm the leager of the Jurassic Life project (http://jurassic-life.game-lab.com/). Please Theropod-X it's possible to contact me in my mail: desnos.j@gmail.com. Thx in advance.

January 11, 2008 at 1:52 AM  
Blogger DeMoNeye said...

Amazing piece of work - congratulations.

Hope you don't mind a few comments...

It's VERY large - and if the map is not full, it could be come a little lonely.

How about making the map posts a little more interactive. A press of the button on one panel, blinks on all the posts. This would allow "lonely players" to meet up :) Add some more too :)

The long AWP ranges from the high areas could be very nasty. How about dropping some banners from the roofs to break up lines of sight (http://www.pod-exhibition-systems.co.uk/assets/fairfield/Hanging%20Banners%202.jpg).

I won't go over the obvious like bomb site directions needed (mark on the small map posts too) and some console errors - I'm sure you're on the case.

Cover in the large open areas, would be a good idea - maybe a large gift shop area, this will allow for nice interactive models like this - http://www.gjplastics.co.uk/images/product-images-1/Carousel18A4-E.jpg

Bur yes, a great bit of work, and if you want any help with beta testing further, please contact me david.m.nicholls@talk21.com

January 13, 2008 at 6:43 AM  
Blogger DeMoNeye said...

Opps.. Here is the missing image - http://www.gjplastics.co.uk/images/product-images-1/Carousel18A4-E.jpg

January 13, 2008 at 6:46 AM  
Blogger gL said...

Even in beta, this is an incredible map from a virtual reality perspective! The detail is fantastic. I even learned something - I never knew that dust mites had no stomachs!

The museum really feels like a photorealistic facsimile of a real-world location.

I would recommend you submit your site to the DigitalUrban blog at http://digitalurban.blogspot.com/ . It is a blog exploring how 3D gaming engines can be used to construct virtual architecture. Good luck on the map!

January 14, 2008 at 7:06 PM  
Blogger Unknown said...

I install on my server :D

January 20, 2008 at 12:20 AM  
Blogger Unknown said...

There'snt the .nav file. Ask me if you want it :D

January 20, 2008 at 2:07 AM  
Blogger Unknown said...

No need hehe.
Very nice, i put it on my 35 slots and every one love it :D
(91.121.97.41:27015)

January 20, 2008 at 4:21 AM  
Blogger Jabbs said...

maybe a 'security room' with CCTV? Players could watch the cameras. But to make it hard perhaps the room could be open (ish) on all sides so difficult to stay there for a long time.

January 27, 2008 at 9:25 AM  
Blogger Jonathan Board said...

Awesome... I wish I could play it duing class!

January 30, 2008 at 7:58 AM  
Anonymous Anonymous said...

This comment has been removed by the author.

March 14, 2008 at 11:24 AM  
Anonymous Anonymous said...

This map is just absolutly amazing. I'm so happy it gets ported to Source. Brings back the "good old CS days" feelings.

Still, an easteregg like an alive T-Rex able to attack in the basement would be absolutly mind blowing ^^

March 14, 2008 at 11:24 AM  
Anonymous Anonymous said...

Hi man, I wanna ask you some things about the textures and models. Could you send me your mail adress to mike at enygma.nl. I don't wanna do something without any permission

April 12, 2008 at 7:48 AM  
Blogger Nesperanzan said...

Is the project still alive? What's going on with it, could you tell me please?

October 15, 2009 at 4:01 AM  
Blogger David Board said...

Hey sorry for the slow reply and lack of updates. Yes, I still plan to finish this. You can download the beta now which is 95% done. I've recently finished some other work that may allow me to get back to this and wrap it up soon...meaning next few months. Will try to post to the blog with a project update if I can get back to this in the next few weeks.

June 27, 2010 at 1:37 PM  

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